基本Minecraft集群
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Test/ViaAA/config/viaversion/viaaprilfools.yml
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Test/ViaAA/config/viaversion/viaaprilfools.yml
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# No config yet
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there-is-no-config-yet: true
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Test/ViaAA/config/viaversion/viabackwards.yml
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Test/ViaAA/config/viaversion/viabackwards.yml
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# If you need help, you can join our Discord - https://viaversion.com/discord
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#
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# Always shows a mapped mob's original name, and not only when hovering over it with the cursor.
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always-show-original-mob-name: true
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#
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# Writes name and level of custom enchantments into the item's lore.
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# Set this to false if you see the entries doubled/if the custom-enchant plugin already writes these into the lore manually.
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add-custom-enchants-into-lore: true
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#
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# Adds the color of a scoreboard team after its prefix for 1.12 clients on 1.13+ servers.
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add-teamcolor-to-prefix: true
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#
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# Converts the 1.13 face look-at packet for 1.12- players. Requires a bit of extra caching.
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fix-1_13-face-player: false
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#
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# Fixes 1.13 clients and lower not seeing color or formatting in inventory titles by converting them to legacy text.
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# If you have issues with translatable text being displayed wrongly, disable this.
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fix-formatted-inventory-titles: true
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#
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# Sends inventory acknowledgement packets to act as a replacement for ping packets for sub 1.17 clients.
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# This only takes effect for ids in the short range. Useful for anticheat compatibility.
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handle-pings-as-inv-acknowledgements: false
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#
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# Adds bedrock blocks at y=0 for sub 1.17 clients. This may allow for weird interactions due to sending fake blocks.
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bedrock-at-y-0: false
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#
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# Shows sculk shriekers as crying obsidian for 1.18.2 clients on 1.19+ servers. This fixes collision and block breaking issues.
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# If disabled, the client will see them as end portal frames.
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sculk-shriekers-to-crying-obsidian: true
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#
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# Shows scaffolding as water for 1.13.2 clients on 1.14+ servers. This fixes collision issues.
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# If disabled, the client will see them as hay blocks.
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scaffolding-to-water: false
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#
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# Maps the darkness effect to blindness for 1.18.2 clients on 1.19+ servers.
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map-darkness-effect: true
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#
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# If enabled, 1.21.3 clients will receive the first float of 1.21.4+ custom model data as int. Disable if you handle this change yourself.
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map-custom-model-data: true
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#
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# If enabled, 1.19.3 clients will receive display entities as armor stands with custom entity data on 1.19.4+ servers. Note that
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# this does not support all features display entities offer.
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map-display-entities: true
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#
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# Suppresses warnings of missing emulations for certain features that are not supported (e.g. world height in 1.17+).
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suppress-emulation-warnings: false
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#
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# If enabled, dialogs will be shown via chest inventories for 1.21.5 clients on 1.21.6+ servers.
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dialogs-via-chests: true
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#
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# Dialog styling. You can also use translation keys here.
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dialog-style:
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page-navigation-title: '&9&lPage navigation'
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page-navigation-next: '&9Left click: &6Go to next page'
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page-navigation-previous: '&9Right click: &6Go to previous page'
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toggle-value: '&9Left click: &6Toggle value'
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increase-value: '&9Left click: &6Increase value by %s'
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decrease-value: '&9Right click: &6Decrease value by %s'
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value-range: '&7(Value between &a%s &7and &a%s&7)'
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current-value: '&7Current value: &a%s'
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edit-value: '&9Left click: &6Edit text'
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next-option: '&9Left click: &6Go to next option'
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previous-option: '&9Right click: &6Go to previous option'
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set-text: '&9Left click/close: &6Set text'
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close: '&9Left click: &6Close'
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Test/ViaAA/config/viaversion/vialegacy.yml
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Test/ViaAA/config/viaversion/vialegacy.yml
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#
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# Calculate 1.7.10 OnGround field dynamically. Requires a bit of extra caching
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dynamic-onground: true
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#
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# Ignores serverbound plugin channel messages of 1.8+ clients with channel names longer than 16 characters
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# CraftBukkit had this limit hardcoded until 1.8
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ignore-long-1_8-channel-names: true
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#
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# Load <= 1.7.2 player skull skins
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legacy-skull-loading: false
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#
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# Load <= 1.6.4 skins. (Adds max 500ms delay to player spawn packets)
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legacy-skin-loading: false
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#
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# Emulate sounds for <= 1.2.5
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sound-emulation: true
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#
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# Calculate <= 1.1 biomes. Requires a lot of extra calculations
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old-biomes: true
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#
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# Enables sprinting for versions below beta 1.8. !THIS CAN CAUSE ISSUES WITH ANTI-CHEAT PLUGINS!
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enable-b1_7_3-sprinting: false
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#
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# The MOTD to use for <= beta 1.7.3 servers. Supports newlines. Doesn't support color codes.
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b1_7_3-motd: |
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The server seems to be running!
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Wait 5 seconds between each connection
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#
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# Classic chunk loading range
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classic-chunk-range: 10
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#
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# Enable fly on regular (non CPE) classic servers
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enable-classic-fly: false
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44
Test/ViaAA/config/viaversion/viarewind.yml
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Test/ViaAA/config/viaversion/viarewind.yml
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# If you need help, you can join our Discord - https://viaversion.com/discord
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#
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# Specifies how 1.8.x clients should see the cooldown indicator
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# You can choose between TITLE, ACTION_BAR, BOSS_BAR and DISABLED
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# ONLY DISABLE IF YOU HAVE 1.9 COOLDOWN DISABLED ON YOUR SERVER
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# 1.8 PLAYERS MAY ASK WHY PVP IS NOT WORKING OTHERWISE.
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# REQUIRES A SERVER RESTART TO TAKE EFFECT
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cooldown-indicator: TITLE
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#
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# Replaces Adventure mode with Survival mode for 1.7.x clients
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# Enable this option if your server is using the 'CanDestroy'
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# or 'CanPlaceOn' flags on items
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replace-adventure: false
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#
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# Whether similar ones should replace 1.9 particles in
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# 1.8 and lower
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replace-particles: false
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#
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# Max number of pages for written books before a client gets kicked
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max-book-pages: 100
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#
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# Max number of characters in the json (!) string of a book page before a client gets kicked
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max-book-page-length: 5000
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#
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# Whether to emulate the 1.8+ world border for 1.7.x clients
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emulate-world-border: true
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#
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# Always shows a mapped mob's original name, and not only when hovering over it with the cursor.
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always-show-original-mob-name: true
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#
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# The particle to show the world border for the 1.8+ world border for 1.7.x clients
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world-border-particle: fireworksSpark
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#
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# If enabled, 1.8 players on 1.9+ servers can use /offhand to switch items between their main hand and offhand.
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enable-offhand: true
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#
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# Allows defining the offhand command
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offhand-command: /offhand
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#
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# If enabled, 1.8 players on 1.9+ servers will also experience the levitation effect by sending velocity packets.
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emulate-levitation-effect: true
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#
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# If enabled, 1.8 players will handle the player combat packet added in 1.9 by showing the custom death message above the hotbar.
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handle-player-combat-packet: true
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