基本Minecraft集群

This commit is contained in:
2026-02-22 20:14:29 +08:00
parent d1a90c953b
commit 69d2ffac99
570 changed files with 1143225 additions and 415 deletions

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# No config yet
there-is-no-config-yet: true

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# If you need help, you can join our Discord - https://viaversion.com/discord
#
# Always shows a mapped mob's original name, and not only when hovering over it with the cursor.
always-show-original-mob-name: true
#
# Writes name and level of custom enchantments into the item's lore.
# Set this to false if you see the entries doubled/if the custom-enchant plugin already writes these into the lore manually.
add-custom-enchants-into-lore: true
#
# Adds the color of a scoreboard team after its prefix for 1.12 clients on 1.13+ servers.
add-teamcolor-to-prefix: true
#
# Converts the 1.13 face look-at packet for 1.12- players. Requires a bit of extra caching.
fix-1_13-face-player: false
#
# Fixes 1.13 clients and lower not seeing color or formatting in inventory titles by converting them to legacy text.
# If you have issues with translatable text being displayed wrongly, disable this.
fix-formatted-inventory-titles: true
#
# Sends inventory acknowledgement packets to act as a replacement for ping packets for sub 1.17 clients.
# This only takes effect for ids in the short range. Useful for anticheat compatibility.
handle-pings-as-inv-acknowledgements: false
#
# Adds bedrock blocks at y=0 for sub 1.17 clients. This may allow for weird interactions due to sending fake blocks.
bedrock-at-y-0: false
#
# Shows sculk shriekers as crying obsidian for 1.18.2 clients on 1.19+ servers. This fixes collision and block breaking issues.
# If disabled, the client will see them as end portal frames.
sculk-shriekers-to-crying-obsidian: true
#
# Shows scaffolding as water for 1.13.2 clients on 1.14+ servers. This fixes collision issues.
# If disabled, the client will see them as hay blocks.
scaffolding-to-water: false
#
# Maps the darkness effect to blindness for 1.18.2 clients on 1.19+ servers.
map-darkness-effect: true
#
# If enabled, 1.21.3 clients will receive the first float of 1.21.4+ custom model data as int. Disable if you handle this change yourself.
map-custom-model-data: true
#
# If enabled, 1.19.3 clients will receive display entities as armor stands with custom entity data on 1.19.4+ servers. Note that
# this does not support all features display entities offer.
map-display-entities: true
#
# Suppresses warnings of missing emulations for certain features that are not supported (e.g. world height in 1.17+).
suppress-emulation-warnings: false
#
# If enabled, dialogs will be shown via chest inventories for 1.21.5 clients on 1.21.6+ servers.
dialogs-via-chests: true
#
# Dialog styling. You can also use translation keys here.
dialog-style:
page-navigation-title: '&9&lPage navigation'
page-navigation-next: '&9Left click: &6Go to next page'
page-navigation-previous: '&9Right click: &6Go to previous page'
toggle-value: '&9Left click: &6Toggle value'
increase-value: '&9Left click: &6Increase value by %s'
decrease-value: '&9Right click: &6Decrease value by %s'
value-range: '&7(Value between &a%s &7and &a%s&7)'
current-value: '&7Current value: &a%s'
edit-value: '&9Left click: &6Edit text'
next-option: '&9Left click: &6Go to next option'
previous-option: '&9Right click: &6Go to previous option'
set-text: '&9Left click/close: &6Set text'
close: '&9Left click: &6Close'

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#
# Calculate 1.7.10 OnGround field dynamically. Requires a bit of extra caching
dynamic-onground: true
#
# Ignores serverbound plugin channel messages of 1.8+ clients with channel names longer than 16 characters
# CraftBukkit had this limit hardcoded until 1.8
ignore-long-1_8-channel-names: true
#
# Load <= 1.7.2 player skull skins
legacy-skull-loading: false
#
# Load <= 1.6.4 skins. (Adds max 500ms delay to player spawn packets)
legacy-skin-loading: false
#
# Emulate sounds for <= 1.2.5
sound-emulation: true
#
# Calculate <= 1.1 biomes. Requires a lot of extra calculations
old-biomes: true
#
# Enables sprinting for versions below beta 1.8. !THIS CAN CAUSE ISSUES WITH ANTI-CHEAT PLUGINS!
enable-b1_7_3-sprinting: false
#
# The MOTD to use for <= beta 1.7.3 servers. Supports newlines. Doesn't support color codes.
b1_7_3-motd: |
The server seems to be running!
Wait 5 seconds between each connection
#
# Classic chunk loading range
classic-chunk-range: 10
#
# Enable fly on regular (non CPE) classic servers
enable-classic-fly: false

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# If you need help, you can join our Discord - https://viaversion.com/discord
#
# Specifies how 1.8.x clients should see the cooldown indicator
# You can choose between TITLE, ACTION_BAR, BOSS_BAR and DISABLED
# ONLY DISABLE IF YOU HAVE 1.9 COOLDOWN DISABLED ON YOUR SERVER
# 1.8 PLAYERS MAY ASK WHY PVP IS NOT WORKING OTHERWISE.
# REQUIRES A SERVER RESTART TO TAKE EFFECT
cooldown-indicator: TITLE
#
# Replaces Adventure mode with Survival mode for 1.7.x clients
# Enable this option if your server is using the 'CanDestroy'
# or 'CanPlaceOn' flags on items
replace-adventure: false
#
# Whether similar ones should replace 1.9 particles in
# 1.8 and lower
replace-particles: false
#
# Max number of pages for written books before a client gets kicked
max-book-pages: 100
#
# Max number of characters in the json (!) string of a book page before a client gets kicked
max-book-page-length: 5000
#
# Whether to emulate the 1.8+ world border for 1.7.x clients
emulate-world-border: true
#
# Always shows a mapped mob's original name, and not only when hovering over it with the cursor.
always-show-original-mob-name: true
#
# The particle to show the world border for the 1.8+ world border for 1.7.x clients
world-border-particle: fireworksSpark
#
# If enabled, 1.8 players on 1.9+ servers can use /offhand to switch items between their main hand and offhand.
enable-offhand: true
#
# Allows defining the offhand command
offhand-command: /offhand
#
# If enabled, 1.8 players on 1.9+ servers will also experience the levitation effect by sending velocity packets.
emulate-levitation-effect: true
#
# If enabled, 1.8 players will handle the player combat packet added in 1.9 by showing the custom death message above the hotbar.
handle-player-combat-packet: true